Reading

Determining ahead of time whether a group is currently alive, dead, or unsettled, requires the ability to extrapolate from the current position and imagine possible plays by both sides, the best responses to those plays, the best responses to those responses, and so on. This is called reading ahead, or just reading, and it is a skill that grows with experience. Many players study books of life and death problems to increase their skill at reading more and more complicated positions.

In general, go players refer to analysis of positions as reading. One major purpose of reading is to be sure that a local position can be neglected for a while. For instance, a player may be able to make gains by playing for a certain patch of territory. Yet, this play may be worth only a few points, and thus deemed unnecessary, depending on the state of the game. With confidence in one's reading, it becomes much easier to set priorities and switch around the board (see sente). Not changing gears at the correct time can be a loss of opportunity.

In the top right Black has 4 eyes, making that group alive. In the bottom left, Black isn't so lucky. That group only has one eye, with no hope of making a second, meaning that the group cannot avoid being captured. (White can playing at C3, then A5, then A3, then A1, but this is not necessary; the Black group is dead as it stands.)

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